超基本 プレイヤーを動かすスクリプト
using System.Collections; using System.Collections.Generic; using UnityEngine; public class Player : MonoBehaviour { public float walkForce = 300; private Rigidbody rb; // Use this for initialization void Start () { rb = GetComponent<Rigidbody>(); } // Update is called once per frame void Update () { float x = Input.GetAxis("Horizontal") * walkForce * Time.deltaTime; float z = Input.GetAxis("Vertical") * walkForce * Time.deltaTime; rb.AddForce(new Vector3(x, 0, z)); } }